Victoria (3D figure)

From WikiMD's Food, Medicine & Wellness Encyclopedia

Victoria is a series of female 3D model figures widely used in 3D computer graphics for various applications, including computer animation, video games, and digital art. Developed and marketed by DAZ 3D, Victoria is part of the "Genesis" figure platform. Since her initial release, Victoria has gone through several iterations, each improving on the last in terms of realism, flexibility, and compatibility with various digital environments and software.

Overview[edit | edit source]

Victoria is designed to be a highly versatile, morphable model that can be adjusted and customized for a wide range of human female forms and ages. The character is used by hobbyists and professional artists alike, serving as a base for countless characters in digital and printed media. The Genesis platform, which Victoria is a part of, allows for a high degree of interoperability between different figures, making it possible to mix and match characteristics from various models to create unique characters.

History[edit | edit source]

The first version of Victoria was released in the late 1990s, with each subsequent version introducing significant enhancements. Over the years, Victoria has evolved from a basic 3D figure to a highly detailed and morphable model. The introduction of the Genesis platform marked a significant shift in the development of Victoria, allowing for more seamless integration with other models and a greater degree of customization.

Features[edit | edit source]

Victoria and the Genesis platform come with a range of features designed to enhance the realism and versatility of the model. These include:

  • Morphing capabilities: Users can adjust body proportions, facial features, and other characteristics to create a wide variety of female figures.
  • Material options: High-resolution textures and advanced material options allow for realistic skin, hair, and clothing.
  • Rigging and animation: Victoria is fully rigged, making her ready for animation. The rigging is compatible with a wide range of motion capture data and animation tools.
  • Compatibility: Victoria is designed to be compatible with various 3D software applications, including DAZ Studio, Poser, and others.

Applications[edit | edit source]

Victoria is used in a wide range of applications, from hobbyist projects to professional productions. These include:

  • Video games: Game developers use Victoria as a base for creating detailed, realistic character models.
  • Film and animation: Animators and filmmakers use Victoria for creating digital doubles and characters in animated features.
  • Digital art: Artists use Victoria as a foundation for digital illustrations, concept art, and more.

Future Developments[edit | edit source]

DAZ 3D continues to develop Victoria, with each version introducing new features and improvements. Future developments may include more advanced material options, improved rigging for more realistic movement, and enhanced compatibility with emerging technologies like virtual reality.

See Also[edit | edit source]

Victoria (3D figure) Resources
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Contributors: Prab R. Tumpati, MD