Batman: Arkham City Lockdown

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Batman: Arkham City Lockdown is a video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment for iOS and later for Android devices. Released in December 2011, the game is part of the Batman: Arkham series, which is based on the DC Comics character Batman. It serves as a mobile spin-off to Batman: Arkham City, the second game in the Arkham series.

Gameplay[edit | edit source]

Batman: Arkham City Lockdown is an action-adventure game that combines beat 'em up and role-playing game elements. Players assume the role of Batman, tasked with stopping numerous villains who have escaped from Arkham Asylum and are causing chaos in Gotham City. The gameplay primarily consists of one-on-one fights against various enemies, culminating in boss battles against well-known antagonists from the Batman universe such as The Joker, Two-Face, and Deathstroke.

The game utilizes a gesture-based control system, where players swipe the screen to attack, dodge, and perform special moves. As players progress, they can upgrade Batman's skills and unlock new gadgets and costumes, which can be used to customize the character's abilities and appearance.

Development and Release[edit | edit source]

Developed by NetherRealm Studios, known for their work on the Mortal Kombat reboot, Batman: Arkham City Lockdown was designed to bring the Arkham series experience to mobile platforms. The game was built using the Unreal Engine 3, enabling high-quality graphics and smooth gameplay on mobile devices.

Upon its release, Batman: Arkham City Lockdown received mixed reviews from critics. Praise was directed at its graphics, presentation, and the adaptation of the Arkham series gameplay to touchscreens. However, criticism was aimed at its repetitive combat and the perceived lack of depth compared to its console counterparts.

Reception[edit | edit source]

Critics appreciated the game's visual fidelity and the way it translated the atmospheric and detailed world of Gotham City to mobile devices. The inclusion of iconic villains and the ability to customize Batman were also highlighted as positive aspects. Nonetheless, the game's repetitive nature and the simplicity of its combat system were frequently mentioned as drawbacks.

Despite these criticisms, Batman: Arkham City Lockdown was considered a successful attempt at bringing a console-like experience to mobile platforms, offering fans of the series and the superhero genre an engaging game to enjoy on the go.

Legacy[edit | edit source]

While not as celebrated as its console counterparts, Batman: Arkham City Lockdown contributed to the expansion of the Arkham series into new platforms and audiences. Its release demonstrated the potential for high-quality superhero games on mobile devices and influenced the development of future titles in the genre.

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Contributors: Prab R. Tumpati, MD