Hokkaido (Hitman)

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Hokkaido is a location featured in the popular video game series, Hitman, developed by IO Interactive. The game is well-known for its intricate levels, deep storytelling, and the freedom it offers players in accomplishing their objectives. Hokkaido, as depicted in the game, is a fictionalized version of the real-world northernmost island of Japan, known for its beautiful landscapes, hot springs, and ski resorts. In the context of the Hitman series, Hokkaido serves as the setting for one of the episodes in the game titled "Hitman (2016)" and represents a high-tech private hospital and resort named GAMA.

Overview[edit | edit source]

The Hokkaido episode, officially known as "Situs Inversus," is the sixth and final episode of the 2016 release. The mission takes place in a luxurious, cutting-edge hospital and resort that caters to the global elite, offering not only privacy and relaxation but also advanced medical treatments and procedures. The player, taking on the role of the protagonist Agent 47, is tasked with eliminating two targets: Yuki Yamazaki, a lawyer with ties to the Yakuza, and Erich Soders, a former ICA (International Contract Agency) operative undergoing a life-extending treatment.

Gameplay and Features[edit | edit source]

Hokkaido stands out for its unique gameplay mechanics, primarily due to the level's emphasis on security. Players start without their usual equipment, forcing them to rely on their surroundings to complete their objectives. The level introduces a keycard system based on the player's outfit, restricting access to certain areas based on their current disguise. This mechanic adds an extra layer of strategy to the game, as players must navigate the social hierarchy of the hospital and resort to reach their targets.

The level's design showcases a blend of traditional Japanese aesthetics with futuristic technology, creating a visually stunning environment. Players can explore various areas, including the luxurious patient rooms, a traditional Japanese garden, a sushi restaurant, and the high-tech operating theater. Each area is meticulously detailed, offering multiple paths and methods to accomplish the mission.

Reception[edit | edit source]

The Hokkaido episode received critical acclaim for its level design, atmosphere, and the challenge it presents to players. Critics praised the episode for encapsulating the best aspects of the Hitman series, such as the freedom of approach, detailed environments, and the satisfaction of executing a well-planned hit. The episode's setting and the unique restrictions it places on the player were highlighted as standout features that contribute to the overall experience.

Cultural Representation[edit | edit source]

While Hokkaido in the Hitman series is a fictionalized location, it draws heavily from the real-world culture and aesthetics of Japan. The game developers took care to incorporate elements such as traditional Japanese architecture, gardens, and customs into the level's design. However, it is important to note that the depiction of Hokkaido in the game is designed for entertainment purposes and may not accurately represent the true culture and geography of the region.

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Contributors: Prab R. Tumpati, MD