Linearizability
Linearizability is a concept in computer science and distributed systems that pertains to the behavior of systems where operations appear to occur instantaneously at some point between their invocation and their response. It is a correctness condition for concurrent objects that extends the notion of atomicity from transaction processing systems to objects in concurrent systems. Linearizability is a strong form of consistency and serializability, ensuring that once an operation has completed, all subsequent operations will see the effect of that operation. This concept is crucial for understanding the behavior of concurrent systems and for designing systems that behave correctly in the presence of concurrency.
Definition[edit | edit source]
Linearizability, also known as atomic consistency or strong consistency, requires that completed operations (or transactions) appear to be instantaneous, happening at some single, indivisible point in time between their start and finish. This implies that if an operation B starts after another operation A has finished, then B must see the system in a state that reflects the changes made by A. In other words, operations are linearizable if their effects occur in a total order that is consistent with the order of their invocations.
Properties[edit | edit source]
Linearizability has several key properties that make it desirable for concurrent systems:
- Non-blocking: Linearizable systems often implement non-blocking or lock-free algorithms, allowing the system to continue operating even when parts of it are failing or are slow.
- Composability: Linearizable operations can be composed into larger linearizable operations, making it easier to reason about complex systems.
- Local reasoning: Because operations appear atomic, reasoning about system state can be done locally, without considering the global state of the system.
Applications[edit | edit source]
Linearizability is applied in various areas of computing, including:
- Distributed databases and transaction processing systems, where it ensures that transactions are processed reliably and in a manner consistent with a single, centralized database.
- Concurrent data structures, such as lock-free queues and stacks, where it guarantees that operations by concurrent threads are correctly ordered.
- Distributed consensus algorithms, like Paxos and Raft, which rely on linearizability to ensure that all nodes in a distributed system agree on a single source of truth.
Challenges[edit | edit source]
Implementing linearizability in distributed systems comes with challenges:
- Performance: Ensuring linearizability can introduce latency, as operations may need to wait for confirmation from other parts of the system to ensure their actions are correctly ordered.
- Fault tolerance: Designing linearizable systems that can handle failures, such as network partitions or node crashes, requires sophisticated algorithms and often results in trade-offs with performance.
See Also[edit | edit source]
References[edit | edit source]
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Contributors: Prab R. Tumpati, MD