Parent pointer tree

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Parent pointer tree is a simple and intuitive data structure used in computer science for representing a tree. Unlike other tree representations that explicitly store relationships between nodes (such as left child and right child in binary trees), a parent pointer tree represents each node primarily by storing a single reference or pointer to its parent node. The root node of the tree, which has no parent, is represented with a null pointer or a special marker indicating its root status.

Definition[edit | edit source]

A parent pointer tree consists of nodes where each node contains some data and a pointer to its parent node. The structure is defined recursively as follows:

  • The tree has a unique node called the root, which has no parent (its parent pointer is null or a special marker).
  • Every other node in the tree has exactly one parent node and zero or more child nodes.
  • There is exactly one path from the root node to any other node in the tree, which is traced by following parent pointers in the reverse direction.

Advantages and Disadvantages[edit | edit source]

Advantages[edit | edit source]

  • Simplicity: The structure is straightforward to implement since each node only needs to keep track of its parent.
  • Efficient Path to Root: Finding the path from any node to the root is efficient, as it involves following parent pointers directly to the root.
  • Dynamic Tree Modifications: Adding or removing nodes is relatively simple, especially in operations that do not affect the overall tree structure significantly, such as detaching subtrees or changing parent nodes.

Disadvantages[edit | edit source]

  • Traversal Difficulty: Unlike other tree structures that explicitly store child references, traversing a parent pointer tree (e.g., visiting all nodes in a specific order) is less straightforward and often requires additional data structures or algorithms.
  • No Direct Sibling Information: Without direct pointers to siblings, finding sibling nodes requires additional steps, typically involving finding the parent node first and then accessing all its children.

Applications[edit | edit source]

Parent pointer trees are particularly useful in applications where the primary operation involves moving up the tree, such as:

  • Implementing union-find algorithms, which are used in disjoint-set operations for tracking element groupings in partitioned sets.
  • Representing the hierarchical structure in object-oriented programming languages, where objects have a single parent class or prototype.
  • Modeling scenarios in network protocols or file systems where the "backtracking" or "upwards traversal" is a common operation.

Implementation[edit | edit source]

A basic implementation of a node in a parent pointer tree in C might look like this:

```c typedef struct Node {

   struct Node* parent;
   void* data;

} Node; ```

In this structure, `parent` is a pointer to the parent node, and `data` is a pointer to the node's data. The root node's `parent` pointer would be set to `NULL` to indicate that it has no parent.

See Also[edit | edit source]

Contributors: Prab R. Tumpati, MD