Street Fighter
Street Fighter is a franchise of fighting games developed and published by Capcom, a leading Japanese video game company. The series is credited with establishing many of the conventions of the one-on-one fighting genre. The first game in the series was released in 1987, but it was the sequel, Street Fighter II (1991), that truly catapulted the franchise into global popularity. Street Fighter II revolutionized the fighting game industry by introducing a diverse cast of characters, each with their unique fighting style and special moves.
Gameplay[edit | edit source]
The gameplay of Street Fighter series involves two fighters competing in hand-to-hand combat in a series of best-two-out-of-three matches. The objective is to deplete the opponent's health bar before the timer runs out. If both fighters knock each other out at the same time or the time runs out with both fighters having an equal amount of health, a "double KO" or "draw game" is declared, and additional rounds will be fought until a winner is determined.
Players can choose from a roster of characters from around the world, each with their own unique fighting style, special moves, and combo possibilities. The series is known for its six-button control scheme, with three punches and three kicks of varying strength and speed, which allows for a deep and strategic combat system.
Characters[edit | edit source]
The Street Fighter series boasts a diverse and iconic cast of characters, including Ryu, a Japanese martial artist who seeks to become a true warrior; Ken Masters, Ryu's best friend and rival, also a skilled martial artist; Chun-Li, an Interpol officer from China seeking revenge for her father's death; and M. Bison, the main antagonist of the series and leader of the criminal organization Shadaloo.
Other notable characters include Guile, an American Air Force officer seeking to avenge his friend's death; Zangief, a pro wrestler from Russia; and Dhalsim, a yoga master from India with the ability to stretch his body and breathe fire.
Development and Impact[edit | edit source]
The development of Street Fighter II introduced several innovations. It was one of the first fighting games to offer a selection of characters with unique moves, a feature that allowed for a wider variety of play styles and strategies. The game also introduced the concept of combo attacks, which would become a staple in fighting games.
The Street Fighter series has had a significant impact on the gaming industry and popular culture. It has inspired numerous fighting games and has been referenced in various media. The series has also been adapted into animated and live-action films, comic books, and has a vast array of merchandise.
Legacy[edit | edit source]
The legacy of Street Fighter is vast, with the series being one of the highest-grossing video game franchises of all time. It has also been credited with helping to popularize competitive gaming and the fighting game community. Tournaments such as the Evolution Championship Series (EVO) feature Street Fighter games as a main event, drawing competitors from around the world.
The series continues to evolve, with new entries adding characters, refining gameplay mechanics, and updating graphics. Street Fighter V, the latest main entry in the series, was released in 2016 and continues to receive updates and new content.
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Contributors: Prab R. Tumpati, MD