Tekken 6

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Tekken 6 is a fighting video game developed and published by Bandai Namco Entertainment. It is the seventh main installment in the Tekken series and was released for the arcade in 2007. Versions for the PlayStation 3 and Xbox 360 consoles were later released in 2009, with a version for PlayStation Portable following shortly thereafter. Tekken 6 features a large roster of characters, an expansive story mode, and improvements to its gameplay mechanics from its predecessor, Tekken 5.

Gameplay[edit | edit source]

Tekken 6 introduces several new gameplay elements to the series. One of the most significant additions is the "Rage" system, which provides characters with increased damage output when their health drops below a certain point. Another feature is the "Bound" system, which allows players to extend combos by bouncing opponents off the ground. The game also includes a "Scenario Campaign" mode, a beat 'em up style mode that allows players to fight through stages using their chosen character to progress the story.

Characters[edit | edit source]

The game boasts one of the largest character rosters in the series, featuring over 40 fighters. This includes old favorites such as Jin Kazama, Kazuya Mishima, and Heihachi Mishima, as well as new characters like Zafina, Leo Kliesen, and Miguel Caballero Rojo. Each character has their unique fighting style and backstory, contributing to the game's extensive lore.

Development and Release[edit | edit source]

Development for Tekken 6 began shortly after the release of Tekken 5 and aimed to improve upon the graphics and gameplay mechanics of its predecessor. The game was first released in arcades in 2007, utilizing the advanced Namco System 357 arcade board, an upgrade from the previous installment's hardware. The console versions, which included additional content such as new characters and a multiplayer mode, were released worldwide in October 2009.

Reception[edit | edit source]

Tekken 6 received generally favorable reviews from critics, who praised its expansive character roster and improved gameplay mechanics. However, the Scenario Campaign mode received mixed reactions, with some critics citing its repetitive nature and deviation from the core fighting gameplay as drawbacks. Despite this, the game was a commercial success, selling millions of copies worldwide and further solidifying the Tekken series as a staple of the fighting game genre.

Legacy[edit | edit source]

Tekken 6 is considered an important entry in the Tekken series, laying the groundwork for future installments with its gameplay innovations and expansive story. It also contributed to the series' lore, setting the stage for the events of Tekken 7, which continues the saga of the Mishima family feud.

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Contributors: Prab R. Tumpati, MD